Arivor, jewel of the Horasian Empire, is the heart of the Rondran faith, stronghold of the staunch Ardarites, and home to famed weapon smiths, skilled armorers, and vintners of fine wines. Trumpets herald the opening of the mid-summer Knights' Tournament as curious onlookers and pilgrims devoted to Rondra pour into the city. Your heroes have come to Arivor as eager tournament participants, bold explorers, or enthusiastic friends of the theater. The city virtually bursts at the seams, and you marvel at the size of the crowds. Suddenly the unthinkable happens, and joyous and carefree celebrations turn into desperate struggles for survival. Arivor seems doomed, and it is up to you and your heroes to save whatever can be saved!
This adventure for The Dark Eye is suitable for Experienced heroes. This volume contains detailed descriptions of the city of Arivor before and after the catastrophe, and includes non-player characters, maps, floor plans, a timeline of events, and challenging encounters—everything your players need to participate in an event with major consequences for the future of Aventuria. You need The Dark Eye Core Rules to play.
Arivor’s Doom is a TDE group adventure for 3–5 heroes determined to survive.
Genre: Disaster Story
Location: City of Arivor, in the Horasian Empire
Date: Month of Rahja, 1039 AFB
Complexity (Players/GM): Medium/Medium
Suggested Hero Experience Level: Competent to Masterful