In the future, Earth's appetite for resources has become a major motivator
for deep space exploration. Immense, privately-owned and operated mining ships
called "planetcrackers" orbit planets and use sophisticated equipment to carve
out entire city-sized chunks of rock, and reduce them to component elements and
Communications with one of these planetcrackers, the USG Nishimura, have ceased
while the ship is engaged in deep space mining operations.
The company's top engineer, Isaac Clarke, is sent to discover the problem and
fix it. Once onboard the vessel, Clarke discovers that a terrifying alien
presence has taken over the ship, and has horribly killed the crew. Weaponless
and terrified, this lone engineer is burdened with much more than simple
survival - he holds the fate of all mankind in his hands.
- Dismemberment: This game's core mechanic is the strategic dismemberment
of alien appendages. In true survival horror fashion, you must conserve ammo
- in true Hollywood horror fashion, it's all about seeing bone fragments and
arterial spray fly across the room. Enemies in the game are resilient. The
conventional wisdom that a headshot will stop an alien is thrown out in Dead
- Setting and Atmosphere: Dead Space is an immersive, interactive horror
movie experience. An emergent, panic-inducing audio system, an innovative
Minority Report-style HUD, and a nuanced, scary pace that will sink you into
the game experience.
- Unique Weaponry: Stasis Gun is used to slow charging aliens and to help
solve puzzles. The Gravity Gun and unique projectile-based weaponry are
mining tools - your ability to upgrade weapons increases as you progress
through the game.
- Zero Gravity: Survive and destroy the aliens in Zero G environments.
Manipulate gravity with Havok physics to solve puzzles and fight enemies.